d8:announce41:udp://tracker.iamhansen.xyz:2000/announce13:announce-listll41:udp://tracker.iamhansen.xyz:2000/announceel41:udp://tracker.torrent.eu.org:451/announceel38:udp://tracker.cyberia.is:6969/announceel35:udp://open.demonii.si:1337/announceel35:udp://tracker.uw0.xyz:6969/announceel37:udp://exodus.desync.com:6969/announceel32:udp://explodie.org:6969/announceel42:udp://denis.stalker.upeer.me:6969/announceel42:udp://tracker.opentrackr.org:1337/announceel30:udp://9.rarbg.to:2710/announceel40:udp://tracker.tiny-vps.com:6969/announceel39:udp://ipv4.tracker.harry.lu:80/announceel43:udp://tracker.coppersurfer.tk:6969/announceel48:udp://tracker.internetwarriors.net:1337/announceel42:udp://tracker.opentrackr.org:1337/announceee7:comment85:Downloaded & Seeded By GloDLS.to - Download Movies, TV, Games and Other Torrents Free10:created by37:ruTorrent (PHP Class - Adrien Gibrat)13:creation datei1566360787e4:infod5:filesld6:lengthi377e4:pathl24:0. Websites you may like75:0. (1Hack.Us) Premium Tutorials-Guides-Articles & Community based Forum.urleed6:lengthi328e4:pathl24:0. Websites you may like62:1. (FreeTutorials.Us) Download Udemy Paid Courses For Free.urleed6:lengthi286e4:pathl24:0. Websites you may like93:2. (FreeCoursesOnline.Me) Download Udacity, Masterclass, Lynda, PHLearn, Pluralsight Free.urleed6:lengthi163e4:pathl24:0. Websites you may like102:3. (NulledPremium.com) Download E-Learning, E-Books, Audio-Books, Comics, Articles and more... etc.urleed6:lengthi239e4:pathl24:0. Websites you may like70:4. (FTUApps.com) Download Cracked Developers Applications For Free.urleed6:lengthi229e4:pathl24:0. Websites you may like29:How you can help Team-FTU.txteed6:lengthi96026970e4:pathl16:01.New This Week59:01.01.Combining data channels of Fluids.Update 20190807.mp4eed6:lengthi12175e4:pathl16:01.New This Week59:01.01.Combining data channels of Fluids.Update 20190807.srteed6:lengthi11820381e4:pathl15:02.Introduction33:02.02.Welcome.Update 20190807.mp4eed6:lengthi1819e4:pathl15:02.Introduction33:02.02.Welcome.Update 20190807.srteed6:lengthi8669189e4:pathl15:02.Introduction38:02.03.What to know.Update 20190807.mp4eed6:lengthi871e4:pathl15:02.Introduction38:02.03.What to know.Update 20190807.srteed6:lengthi11884887e4:pathl15:02.Introduction40:02.04.Exercise files.Update 20190807.mp4eed6:lengthi9023e4:pathl15:02.Introduction40:02.04.Exercise files.Update 20190807.srteed6:lengthi35956702e4:pathl26:03.3ds Max Tips and Tricks76:03.005.Modeling a floor plan from a 2D drafting document.Update 20190807.mp4eed6:lengthi15374e4:pathl26:03.3ds Max Tips and Tricks76:03.005.Modeling a floor plan from a 2D drafting document.Update 20190807.srteed6:lengthi37193560e4:pathl26:03.3ds Max Tips and Tricks68:03.006.Modeling terrain with Displace space warp.Update 20190807.mp4eed6:lengthi15263e4:pathl26:03.3ds Max Tips and Tricks68:03.006.Modeling terrain with Displace space warp.Update 20190807.srteed6:lengthi30063958e4:pathl26:03.3ds Max Tips and Tricks82:03.007.Projecting UVs with the Camera Map world-space modifier.Update 20190807.mp4eed6:lengthi12024e4:pathl26:03.3ds Max Tips and Tricks82:03.007.Projecting UVs with the Camera Map world-space modifier.Update 20190807.srteed6:lengthi30268933e4:pathl26:03.3ds Max Tips and Tricks73:03.008.Capturing shadows with Arnold Shadow Matte map.Update 20190807.mp4eed6:lengthi15551e4:pathl26:03.3ds Max Tips and Tricks73:03.008.Capturing shadows with Arnold Shadow Matte map.Update 20190807.srteed6:lengthi22536878e4:pathl26:03.3ds Max Tips and Tricks72:03.009.Rendering compositing passes with Arnold AOVs.Update 20190807.mp4eed6:lengthi13580e4:pathl26:03.3ds Max Tips and Tricks72:03.009.Rendering compositing passes with Arnold AOVs.Update 20190807.srteed6:lengthi22984293e4:pathl26:03.3ds Max Tips and Tricks79:03.010.Mechanical rigging with IK and the LookAt controller.Update 20190807.mp4eed6:lengthi14568e4:pathl26:03.3ds Max Tips and Tricks79:03.010.Mechanical rigging with IK and the LookAt controller.Update 20190807.srteed6:lengthi32357035e4:pathl26:03.3ds Max Tips and Tricks77:03.011.Modulating animation with Multiply and Ease Curves.Update 20190807.mp4eed6:lengthi15581e4:pathl26:03.3ds Max Tips and Tricks77:03.011.Modulating animation with Multiply and Ease Curves.Update 20190807.srteed6:lengthi35024559e4:pathl26:03.3ds Max Tips and Tricks75:03.012.Working with audio and the AudioFloat controller.Update 20190807.mp4eed6:lengthi16268e4:pathl26:03.3ds Max Tips and Tricks75:03.012.Working with audio and the AudioFloat controller.Update 20190807.srteed6:lengthi25209861e4:pathl26:03.3ds Max Tips and Tricks65:03.013.Automating with Expression controllers.Update 20190807.mp4eed6:lengthi15523e4:pathl26:03.3ds Max Tips and Tricks65:03.013.Automating with Expression controllers.Update 20190807.srteed6:lengthi35838295e4:pathl26:03.3ds Max Tips and Tricks78:03.014.Real-time animation with the Motion Capture utility.Update 20190807.mp4eed6:lengthi15552e4:pathl26:03.3ds Max Tips and Tricks78:03.014.Real-time animation with the Motion Capture utility.Update 20190807.srteed6:lengthi26506582e4:pathl26:03.3ds Max Tips and Tricks72:03.015.Stylized rendering with Scanline Ink 'n Paint.Update 20190807.mp4eed6:lengthi13954e4:pathl26:03.3ds Max Tips and Tricks72:03.015.Stylized rendering with Scanline Ink 'n Paint.Update 20190807.srteed6:lengthi38365113e4:pathl26:03.3ds Max Tips and Tricks70:03.016.Getting started with the Max Creation Graph.Update 20190807.mp4eed6:lengthi15051e4:pathl26:03.3ds Max Tips and Tricks70:03.016.Getting started with the Max Creation Graph.Update 20190807.srteed6:lengthi28694786e4:pathl26:03.3ds Max Tips and Tricks62:03.017.Modifying a Max Creation Graph tool.Update 20190807.mp4eed6:lengthi15945e4:pathl26:03.3ds Max Tips and Tricks62:03.017.Modifying a Max Creation Graph tool.Update 20190807.srteed6:lengthi26952449e4:pathl26:03.3ds Max Tips and Tricks71:03.018.Sculpting a terrain with Texture Object Mask.Update 20190807.mp4eed6:lengthi14514e4:pathl26:03.3ds Max Tips and Tricks71:03.018.Sculpting a terrain with Texture Object Mask.Update 20190807.srteed6:lengthi32711440e4:pathl26:03.3ds Max Tips and Tricks66:03.019.Building a road with Conform space warp.Update 20190807.mp4eed6:lengthi15723e4:pathl26:03.3ds Max Tips and Tricks66:03.019.Building a road with Conform space warp.Update 20190807.srteed6:lengthi53684227e4:pathl26:03.3ds Max Tips and Tricks68:03.020.Shading a landscape with Arnold Curvature.Update 20190807.mp4eed6:lengthi15567e4:pathl26:03.3ds Max Tips and Tricks68:03.020.Shading a landscape with Arnold Curvature.Update 20190807.srteed6:lengthi28851624e4:pathl26:03.3ds Max Tips and Tricks79:03.021.Creating custom attributes with the Parameter Editor.Update 20190807.mp4eed6:lengthi15604e4:pathl26:03.3ds Max Tips and Tricks79:03.021.Creating custom attributes with the Parameter Editor.Update 20190807.srteed6:lengthi21419635e4:pathl26:03.3ds Max Tips and Tricks80:03.022.Driving animation curves with the Reaction controller.Update 20190807.mp4eed6:lengthi12230e4:pathl26:03.3ds Max Tips and Tricks80:03.022.Driving animation curves with the Reaction controller.Update 20190807.srteed6:lengthi30194968e4:pathl26:03.3ds Max Tips and Tricks65:03.023.Rigging a camera-facing matte painting.Update 20190807.mp4eed6:lengthi15625e4:pathl26:03.3ds Max Tips and Tricks65:03.023.Rigging a camera-facing matte painting.Update 20190807.srteed6:lengthi31659644e4:pathl26:03.3ds Max Tips and Tricks83:03.024.Aligning a camera to a background with Perspective Match.Update 20190807.mp4eed6:lengthi15860e4:pathl26:03.3ds Max Tips and Tricks83:03.024.Aligning a camera to a background with Perspective Match.Update 20190807.srteed6:lengthi42572972e4:pathl26:03.3ds Max Tips and Tricks79:03.025.Projecting a photo to proxy geometry with Camera Map.Update 20190807.mp4eed6:lengthi17123e4:pathl26:03.3ds Max Tips and Tricks79:03.025.Projecting a photo to proxy geometry with Camera Map.Update 20190807.srteed6:lengthi19993625e4:pathl26:03.3ds Max Tips and Tricks75:03.026.Automation with wire parameters and manipulators.Update 20190807.mp4eed6:lengthi13800e4:pathl26:03.3ds Max Tips and Tricks75:03.026.Automation with wire parameters and manipulators.Update 20190807.srteed6:lengthi29500076e4:pathl26:03.3ds Max Tips and Tricks68:03.027.Converting scenes for different renderers.Update 20190807.mp4eed6:lengthi16910e4:pathl26:03.3ds Max Tips and Tricks68:03.027.Converting scenes for different renderers.Update 20190807.srteed6:lengthi27179308e4:pathl26:03.3ds Max Tips and Tricks66:03.028.Rendering light groups with Arnold AOVs.Update 20190807.mp4eed6:lengthi15031e4:pathl26:03.3ds Max Tips and Tricks66:03.028.Rendering light groups with Arnold AOVs.Update 20190807.srteed6:lengthi23700484e4:pathl26:03.3ds Max Tips and Tricks79:03.029.Graphing scene conditions with State Sets Compositor.Update 20190807.mp4eed6:lengthi14830e4:pathl26:03.3ds Max Tips and Tricks79:03.029.Graphing scene conditions with State Sets Compositor.Update 20190807.srteed6:lengthi31689853e4:pathl26:03.3ds Max Tips and Tricks57:03.030.Introduction to 3ds Max Fluids.Update 20190807.mp4eed6:lengthi15467e4:pathl26:03.3ds Max Tips and Tricks57:03.030.Introduction to 3ds Max Fluids.Update 20190807.srteed6:lengthi28087299e4:pathl26:03.3ds Max Tips and Tricks68:03.031.Modeling with the Motion Field Space Warp.Update 20190807.mp4eed6:lengthi15364e4:pathl26:03.3ds Max Tips and Tricks68:03.031.Modeling with the Motion Field Space Warp.Update 20190807.srteed6:lengthi35867311e4:pathl26:03.3ds Max Tips and Tricks77:03.032.Non-destructive model adjustment with Linked Xform.Update 20190807.mp4eed6:lengthi13285e4:pathl26:03.3ds Max Tips and Tricks77:03.032.Non-destructive model adjustment with Linked Xform.Update 20190807.srteed6:lengthi29550255e4:pathl26:03.3ds Max Tips and Tricks66:03.033.Animating sub-objects with Linked Xform.Update 20190807.mp4eed6:lengthi15271e4:pathl26:03.3ds Max Tips and Tricks66:03.033.Animating sub-objects with Linked Xform.Update 20190807.srteed6:lengthi13471238e4:pathl26:03.3ds Max Tips and Tricks72:03.034.Customize and cycle Path Constraint animation.Update 20190807.mp4eed6:lengthi9393e4:pathl26:03.3ds Max Tips and Tricks72:03.034.Customize and cycle Path Constraint animation.Update 20190807.srteed6:lengthi26953900e4:pathl26:03.3ds Max Tips and Tricks76:03.035.Generate complex motion with Waveform Controllers.Update 20190807.mp4eed6:lengthi15546e4:pathl26:03.3ds Max Tips and Tricks76:03.035.Generate complex motion with Waveform Controllers.Update 20190807.srteed6:lengthi24572590e4:pathl26:03.3ds Max Tips and Tricks71:03.036.Illuminate a scene with an Arnold Mesh Light.Update 20190807.mp4eed6:lengthi8490e4:pathl26:03.3ds Max Tips and Tricks71:03.036.Illuminate a scene with an Arnold Mesh Light.Update 20190807.srteed6:lengthi17175211e4:pathl26:03.3ds Max Tips and Tricks60:03.037.Shading with Maya maps in 3ds Max.Update 20190807.mp4eed6:lengthi7244e4:pathl26:03.3ds Max Tips and Tricks60:03.037.Shading with Maya maps in 3ds Max.Update 20190807.srteed6:lengthi20441265e4:pathl26:03.3ds Max Tips and Tricks87:03.038.Varying shader properties by object with Arnold Color Jitter.Update 20190807.mp4eed6:lengthi8936e4:pathl26:03.3ds Max Tips and Tricks87:03.038.Varying shader properties by object with Arnold Color Jitter.Update 20190807.srteed6:lengthi32602801e4:pathl26:03.3ds Max Tips and Tricks75:03.039.Render a mesh object with Arnold Standard Volume.Update 20190807.mp4eed6:lengthi14940e4:pathl26:03.3ds Max Tips and Tricks75:03.039.Render a mesh object with Arnold Standard Volume.Update 20190807.srteed6:lengthi26844849e4:pathl26:03.3ds Max Tips and Tricks54:03.040.Render a Point Cloud object.Update 20190807.mp4eed6:lengthi13227e4:pathl26:03.3ds Max Tips and Tricks54:03.040.Render a Point Cloud object.Update 20190807.srteed6:lengthi11592709e4:pathl26:03.3ds Max Tips and Tricks81:03.041.Setting track value boundaries with a limit controller.Update 20190807.mp4eed6:lengthi6243e4:pathl26:03.3ds Max Tips and Tricks81:03.041.Setting track value boundaries with a limit controller.Update 20190807.srteed6:lengthi31014402e4:pathl26:03.3ds Max Tips and Tricks62:03.042.Drawing curves with Freehand Spline.Update 20190807.mp4eed6:lengthi14766e4:pathl26:03.3ds Max Tips and Tricks62:03.042.Drawing curves with Freehand Spline.Update 20190807.srteed6:lengthi18941054e4:pathl26:03.3ds Max Tips and Tricks71:03.043.Correcting intersections with Spline Overlap.Update 20190807.mp4eed6:lengthi7811e4:pathl26:03.3ds Max Tips and Tricks71:03.043.Correcting intersections with Spline Overlap.Update 20190807.srteed6:lengthi23576066e4:pathl26:03.3ds Max Tips and Tricks69:03.044.Reducing curve detail with Optimize Spline.Update 20190807.mp4eed6:lengthi11405e4:pathl26:03.3ds Max Tips and Tricks69:03.044.Reducing curve detail with Optimize Spline.Update 20190807.srteed6:lengthi29816113e4:pathl26:03.3ds Max Tips and Tricks66:03.045.Resampling curves with Normalize Spline.Update 20190807.mp4eed6:lengthi13024e4:pathl26:03.3ds Max Tips and Tricks66:03.045.Resampling curves with Normalize Spline.Update 20190807.srteed6:lengthi25735170e4:pathl26:03.3ds Max Tips and Tricks70:03.046.Soft-selecting curves with Spline Influence.Update 20190807.mp4eed6:lengthi11430e4:pathl26:03.3ds Max Tips and Tricks70:03.046.Soft-selecting curves with Spline Influence.Update 20190807.srteed6:lengthi35615484e4:pathl26:03.3ds Max Tips and Tricks60:03.047.Blending curves with Spline Morph.Update 20190807.mp4eed6:lengthi13957e4:pathl26:03.3ds Max Tips and Tricks60:03.047.Blending curves with Spline Morph.Update 20190807.srteed6:lengthi28154198e4:pathl26:03.3ds Max Tips and Tricks64:03.048.Combining splines with shape Booleans.Update 20190807.mp4eed6:lengthi15908e4:pathl26:03.3ds Max Tips and Tricks64:03.048.Combining splines with shape Booleans.Update 20190807.srteed6:lengthi43591781e4:pathl26:03.3ds Max Tips and Tricks70:03.049.Approximating global illumination in Arnold.Update 20190807.mp4eed6:lengthi15238e4:pathl26:03.3ds Max Tips and Tricks70:03.049.Approximating global illumination in Arnold.Update 20190807.srteed6:lengthi26189939e4:pathl26:03.3ds Max Tips and Tricks68:03.050.Rendering proxies with Arnold procedurals.Update 20190807.mp4eed6:lengthi14602e4:pathl26:03.3ds Max Tips and Tricks68:03.050.Rendering proxies with Arnold procedurals.Update 20190807.srteed6:lengthi25404076e4:pathl26:03.3ds Max Tips and Tricks72:03.051.Introduction to the Open Shading Language map.Update 20190807.mp4eed6:lengthi15700e4:pathl26:03.3ds Max Tips and Tricks72:03.051.Introduction to the Open Shading Language map.Update 20190807.srteed6:lengthi19229408e4:pathl26:03.3ds Max Tips and Tricks64:03.052.Basic syntax of Open Shading Language.Update 20190807.mp4eed6:lengthi13298e4:pathl26:03.3ds Max Tips and Tricks64:03.052.Basic syntax of Open Shading Language.Update 20190807.srteed6:lengthi26366296e4:pathl26:03.3ds Max Tips and Tricks68:03.053.Declaring OSL input and output parameters.Update 20190807.mp4eed6:lengthi15871e4:pathl26:03.3ds Max Tips and Tricks68:03.053.Declaring OSL input and output parameters.Update 20190807.srteed6:lengthi23888931e4:pathl26:03.3ds Max Tips and Tricks68:03.054.Generating a fractal noise pattern in OSL.Update 20190807.mp4eed6:lengthi13412e4:pathl26:03.3ds Max Tips and Tricks68:03.054.Generating a fractal noise pattern in OSL.Update 20190807.srteed6:lengthi27876448e4:pathl26:03.3ds Max Tips and Tricks54:03.055.Iterating a for loop in OSL.Update 20190807.mp4eed6:lengthi15891e4:pathl26:03.3ds Max Tips and Tricks54:03.055.Iterating a for loop in OSL.Update 20190807.srteed6:lengthi28087364e4:pathl26:03.3ds Max Tips and Tricks76:03.056.Using the if… else conditional statement in OSL.Update 20190807.mp4eed6:lengthi14788e4:pathl26:03.3ds Max Tips and Tricks76:03.056.Using the if… else conditional statement in OSL.Update 20190807.srteed6:lengthi25419375e4:pathl26:03.3ds Max Tips and Tricks61:03.057.Managing OSL file assets and paths.Update 20190807.mp4eed6:lengthi15520e4:pathl26:03.3ds Max Tips and Tricks61:03.057.Managing OSL file assets and paths.Update 20190807.srteed6:lengthi15412738e4:pathl26:03.3ds Max Tips and Tricks77:03.058.Accelerate Arnold rendering with adaptive sampling.Update 20190807.mp4eed6:lengthi9594e4:pathl26:03.3ds Max Tips and Tricks77:03.058.Accelerate Arnold rendering with adaptive sampling.Update 20190807.srteed6:lengthi40860276e4:pathl26:03.3ds Max Tips and Tricks74:03.059.Texturing with the Advanced Wood procedural map.Update 20190807.mp4eed6:lengthi15830e4:pathl26:03.3ds Max Tips and Tricks74:03.059.Texturing with the Advanced Wood procedural map.Update 20190807.srteed6:lengthi20624392e4:pathl26:03.3ds Max Tips and Tricks70:03.060.Art directing the Advanced Wood texture map.Update 20190807.mp4eed6:lengthi8017e4:pathl26:03.3ds Max Tips and Tricks70:03.060.Art directing the Advanced Wood texture map.Update 20190807.srteed6:lengthi27799556e4:pathl26:03.3ds Max Tips and Tricks56:03.061.Setting a fluid initial state.Update 20190807.mp4eed6:lengthi13626e4:pathl26:03.3ds Max Tips and Tricks56:03.061.Setting a fluid initial state.Update 20190807.srteed6:lengthi18984728e4:pathl26:03.3ds Max Tips and Tricks73:03.062.In-camera compositing with Camera Map modifier.Update 20190807.mp4eed6:lengthi10713e4:pathl26:03.3ds Max Tips and Tricks73:03.062.In-camera compositing with Camera Map modifier.Update 20190807.srteed6:lengthi39525804e4:pathl26:03.3ds Max Tips and Tricks52:03.063.Creating animation layers.Update 20190807.mp4eed6:lengthi15954e4:pathl26:03.3ds Max Tips and Tricks52:03.063.Creating animation layers.Update 20190807.srteed6:lengthi17881947e4:pathl26:03.3ds Max Tips and Tricks63:03.064.Collaborate online with shared views.Update 20190807.mp4eed6:lengthi10869e4:pathl26:03.3ds Max Tips and Tricks63:03.064.Collaborate online with shared views.Update 20190807.srteed6:lengthi25493169e4:pathl26:03.3ds Max Tips and Tricks70:03.065.Rendering iridescence with Arnold Thin Film.Update 20190807.mp4eed6:lengthi13226e4:pathl26:03.3ds Max Tips and Tricks70:03.065.Rendering iridescence with Arnold Thin Film.Update 20190807.srteed6:lengthi20679514e4:pathl26:03.3ds Max Tips and Tricks59:03.066.Loading and saving fluid presets.Update 20190807.mp4eed6:lengthi11860e4:pathl26:03.3ds Max Tips and Tricks59:03.066.Loading and saving fluid presets.Update 20190807.srteed6:lengthi35572224e4:pathl26:03.3ds Max Tips and Tricks62:03.067.Introduction to 3ds Max Interactive.Update 20190807.mp4eed6:lengthi15111e4:pathl26:03.3ds Max Tips and Tricks62:03.067.Introduction to 3ds Max Interactive.Update 20190807.srteed6:lengthi33520987e4:pathl26:03.3ds Max Tips and Tricks75:03.068.Building a motion graphics rig with Data Channel.Update 20190807.mp4eed6:lengthi15412e4:pathl26:03.3ds Max Tips and Tricks75:03.068.Building a motion graphics rig with Data Channel.Update 20190807.srteed6:lengthi18929932e4:pathl26:03.3ds Max Tips and Tricks68:03.069.Creating custom project folder structures.Update 20190807.mp4eed6:lengthi13643e4:pathl26:03.3ds Max Tips and Tricks68:03.069.Creating custom project folder structures.Update 20190807.srteed6:lengthi22527661e4:pathl26:03.3ds Max Tips and Tricks76:03.070.Open Shading Language code editor tips and tricks.Update 20190807.mp4eed6:lengthi12880e4:pathl26:03.3ds Max Tips and Tricks76:03.070.Open Shading Language code editor tips and tricks.Update 20190807.srteed6:lengthi36263258e4:pathl26:03.3ds Max Tips and Tricks59:03.071.Spawning particles from a 3D map.Update 20190807.mp4eed6:lengthi15524e4:pathl26:03.3ds Max Tips and Tricks59:03.071.Spawning particles from a 3D map.Update 20190807.srteed6:lengthi37449905e4:pathl26:03.3ds Max Tips and Tricks48:03.072.Rendering a starfield.Update 20190807.mp4eed6:lengthi15621e4:pathl26:03.3ds Max Tips and Tricks48:03.072.Rendering a starfield.Update 20190807.srteed6:lengthi30545072e4:pathl26:03.3ds Max Tips and Tricks76:03.073.Faking GI with an Arnold ambient occlusion filter.Update 20190807.mp4eed6:lengthi14261e4:pathl26:03.3ds Max Tips and Tricks76:03.073.Faking GI with an Arnold ambient occlusion filter.Update 20190807.srteed6:lengthi16167089e4:pathl26:03.3ds Max Tips and Tricks68:03.074.Modeling with the animation Snapshot tool.Update 20190807.mp4eed6:lengthi10352e4:pathl26:03.3ds Max Tips and Tricks68:03.074.Modeling with the animation Snapshot tool.Update 20190807.srteed6:lengthi39462577e4:pathl26:03.3ds Max Tips and Tricks74:03.075.Rendering particles with Arnold Standard Volume.Update 20190807.mp4eed6:lengthi15355e4:pathl26:03.3ds Max Tips and Tricks74:03.075.Rendering particles with Arnold Standard Volume.Update 20190807.srteed6:lengthi21592465e4:pathl26:03.3ds Max Tips and Tricks68:03.076.Render Arnold volume with physical values.Update 20190807.mp4eed6:lengthi10880e4:pathl26:03.3ds Max Tips and Tricks68:03.076.Render Arnold volume with physical values.Update 20190807.srteed6:lengthi28853307e4:pathl26:03.3ds Max Tips and Tricks72:03.077.Volume indirect global illumination in Arnold.Update 20190807.mp4eed6:lengthi13671e4:pathl26:03.3ds Max Tips and Tricks72:03.077.Volume indirect global illumination in Arnold.Update 20190807.srteed6:lengthi20817459e4:pathl26:03.3ds Max Tips and Tricks73:03.078.Removing polygon detail with Freeform Optimize.Update 20190807.mp4eed6:lengthi10525e4:pathl26:03.3ds Max Tips and Tricks73:03.078.Removing polygon detail with Freeform Optimize.Update 20190807.srteed6:lengthi20379308e4:pathl26:03.3ds Max Tips and Tricks73:03.079.Transform and retime a cache with Fluid Loader.Update 20190807.mp4eed6:lengthi12420e4:pathl26:03.3ds Max Tips and Tricks73:03.079.Transform and retime a cache with Fluid Loader.Update 20190807.srteed6:lengthi39020546e4:pathl26:03.3ds Max Tips and Tricks58:03.080.Rendering motion blur in Arnold.Update 20190807.mp4eed6:lengthi15529e4:pathl26:03.3ds Max Tips and Tricks58:03.080.Rendering motion blur in Arnold.Update 20190807.srteed6:lengthi7018389e4:pathl26:03.3ds Max Tips and Tricks62:03.081.Drawing splines on an editable poly.Update 20190807.mp4eed6:lengthi4705e4:pathl26:03.3ds Max Tips and Tricks62:03.081.Drawing splines on an editable poly.Update 20190807.srteed6:lengthi23252140e4:pathl26:03.3ds Max Tips and Tricks74:03.082.Sketching freeform topology over a polygon mesh.Update 20190807.mp4eed6:lengthi10626e4:pathl26:03.3ds Max Tips and Tricks74:03.082.Sketching freeform topology over a polygon mesh.Update 20190807.srteed6:lengthi16844330e4:pathl26:03.3ds Max Tips and Tricks68:03.083.Animating effects with Data Channel Decay.Update 20190807.mp4eed6:lengthi10888e4:pathl26:03.3ds Max Tips and Tricks68:03.083.Animating effects with Data Channel Decay.Update 20190807.srteed6:lengthi16854359e4:pathl26:03.3ds Max Tips and Tricks71:03.084.Animating controllers in the Material Editor.Update 20190807.mp4eed6:lengthi11483e4:pathl26:03.3ds Max Tips and Tricks71:03.084.Animating controllers in the Material Editor.Update 20190807.srteed6:lengthi24825373e4:pathl26:03.3ds Max Tips and Tricks72:03.085.Painting a vertex color mask with VertexPaint.Update 20190807.mp4eed6:lengthi15301e4:pathl26:03.3ds Max Tips and Tricks72:03.085.Painting a vertex color mask with VertexPaint.Update 20190807.srteed6:lengthi20190380e4:pathl26:03.3ds Max Tips and Tricks58:03.086.Drawing polygon freeform strips.Update 20190807.mp4eed6:lengthi8682e4:pathl26:03.3ds Max Tips and Tricks58:03.086.Drawing polygon freeform strips.Update 20190807.srteed6:lengthi11651416e4:pathl26:03.3ds Max Tips and Tricks62:03.087.Extruding polygon freeform branches.Update 20190807.mp4eed6:lengthi4229e4:pathl26:03.3ds Max Tips and Tricks62:03.087.Extruding polygon freeform branches.Update 20190807.srteed6:lengthi15904434e4:pathl26:03.3ds Max Tips and Tricks64:03.088.Interactive ActiveShade in a viewport.Update 20190807.mp4eed6:lengthi7643e4:pathl26:03.3ds Max Tips and Tricks64:03.088.Interactive ActiveShade in a viewport.Update 20190807.srteed6:lengthi12942338e4:pathl26:03.3ds Max Tips and Tricks46:03.089.Fluid data channels.Update 20190807.mp4eed6:lengthi10377e4:pathl26:03.3ds Max Tips and Tricks46:03.089.Fluid data channels.Update 20190807.srteed6:lengthi23808174e4:pathl26:03.3ds Max Tips and Tricks57:03.090.Displaying fluid data channels.Update 20190807.mp4eed6:lengthi15910e4:pathl26:03.3ds Max Tips and Tricks57:03.090.Displaying fluid data channels.Update 20190807.srteed6:lengthi24034482e4:pathl26:03.3ds Max Tips and Tricks70:03.091.Assigning UVW coordinates in an OSL network.Update 20190807.mp4eed6:lengthi14512e4:pathl26:03.3ds Max Tips and Tricks70:03.091.Assigning UVW coordinates in an OSL network.Update 20190807.srteed6:lengthi36659372e4:pathl26:03.3ds Max Tips and Tricks87:03.092.Using named coordinate spaces in Open Shading Language (OSL).Update 20190807.mp4eed6:lengthi16697e4:pathl26:03.3ds Max Tips and Tricks87:03.092.Using named coordinate spaces in Open Shading Language (OSL).Update 20190807.srteed6:lengthi23040688e4:pathl26:03.3ds Max Tips and Tricks72:03.093.Shadow group exclusion with Arnold properties.Update 20190807.mp4eed6:lengthi10274e4:pathl26:03.3ds Max Tips and Tricks72:03.093.Shadow group exclusion with Arnold properties.Update 20190807.srteed6:lengthi9255257e4:pathl26:03.3ds Max Tips and Tricks73:03.094.Erasing materials with MAXScript or UVW Remove.Update 20190807.mp4eed6:lengthi4760e4:pathl26:03.3ds Max Tips and Tricks73:03.094.Erasing materials with MAXScript or UVW Remove.Update 20190807.srteed6:lengthi17617583e4:pathl26:03.3ds Max Tips and Tricks75:03.095.Understanding Fluid Churn and Vorticity channels.Update 20190807.mp4eed6:lengthi10359e4:pathl26:03.3ds Max Tips and Tricks75:03.095.Understanding Fluid Churn and Vorticity channels.Update 20190807.srteed6:lengthi19940356e4:pathl26:03.3ds Max Tips and Tricks73:03.096.Rendering Fluid channels with Arnold User Data.Update 20190807.mp4eed6:lengthi9310e4:pathl26:03.3ds Max Tips and Tricks73:03.096.Rendering Fluid channels with Arnold User Data.Update 20190807.srteed6:lengthi23610371e4:pathl26:03.3ds Max Tips and Tricks85:03.097.Keyframe quantization and sub-frame editing with Snap Keys.Update 20190807.mp4eed6:lengthi13801e4:pathl26:03.3ds Max Tips and Tricks85:03.097.Keyframe quantization and sub-frame editing with Snap Keys.Update 20190807.srteed6:lengthi22711808e4:pathl26:03.3ds Max Tips and Tricks71:03.098.Importing a CAD solid model as a Body Object.Update 20190807.mp4eed6:lengthi14735e4:pathl26:03.3ds Max Tips and Tricks71:03.098.Importing a CAD solid model as a Body Object.Update 20190807.srteed6:lengthi11359920e4:pathl26:03.3ds Max Tips and Tricks84:03.099.Solid model subtraction and intersection with Body Cutter.Update 20190807.mp4eed6:lengthi8591e4:pathl26:03.3ds Max Tips and Tricks84:03.099.Solid model subtraction and intersection with Body Cutter.Update 20190807.srteed6:lengthi20364803e4:pathl26:03.3ds Max Tips and Tricks61:03.100.Solid model union with Join Bodies.Update 20190807.mp4eed6:lengthi11541e4:pathl26:03.3ds Max Tips and Tricks61:03.100.Solid model union with Join Bodies.Update 20190807.srteed6:lengthi22231382e4:pathl26:03.3ds Max Tips and Tricks56:03.101.Denoising an Arnold rendering.Update 20190807.mp4eed6:lengthi12382e4:pathl26:03.3ds Max Tips and Tricks56:03.101.Denoising an Arnold rendering.Update 20190807.srteed6:lengthi9302706e4:pathl26:03.3ds Max Tips and Tricks75:03.102.Interactive Update in the animation Curve Editor.Update 20190807.mp4eed6:lengthi5038e4:pathl26:03.3ds Max Tips and Tricks75:03.102.Interactive Update in the animation Curve Editor.Update 20190807.srteed6:lengthi15020376e4:pathl26:03.3ds Max Tips and Tricks65:03.103.Curve Editor view menu Tips and tricks.Update 20190807.mp4eed6:lengthi8627e4:pathl26:03.3ds Max Tips and Tricks65:03.103.Curve Editor view menu Tips and tricks.Update 20190807.srteed6:lengthi65218522e4:pathl26:03.3ds Max Tips and Tricks77:03.104.Editing animation curves with the Region Keys tool.Update 20190807.mp4eed6:lengthi256172024e4:pathl27:Ex_Files_3DSMax_Q1_2018.zipeed6:lengthi153015593e4:pathl27:Ex_Files_3DSMax_Q1_2019.zipeed6:lengthi49444625e4:pathl27:Ex_Files_3DSMax_Q2_2018.zipeed6:lengthi35289642e4:pathl27:Ex_Files_3DSMax_Q2_2019.zipeed6:lengthi555956253e4:pathl27:Ex_Files_3DSMax_Q3_2017.zipeed6:lengthi63224175e4:pathl27:Ex_Files_3DSMax_Q3_2018.zipeed6:lengthi342882693e4:pathl27:Ex_Files_3DSMax_Q4_2017.zipeed6:lengthi98943553e4:pathl27:Ex_Files_3DSMax_Q4_2018.zipeee4:name72:[FreeCoursesOnline.Me] [LYNDA] 3ds Max Tips, Tricks and Techniques [FCO]12:piece lengthi16777216e6:pieces5160:A`D&N!q@$NhE e5✴N.%y1,3-LxvL)S:)=m"ƒxdt5uC%4.ߋ2=E!Yւ)gȆ|p)r<$^wMoOnZ7 ݰ~3vh>:4|+&5SXnkq(w+ 2jų"9,(}ڱI#5b XP_ϩص|!=_zyF&$䢖 IC_T&QYqUź۸D^8ƫX]6+J>6_I1w=@ܚsaM|>`XUf5\ dhnfB:ҜKyꇇ$6 jK2)PY2hIRiVg3 .L3*Ri;n]Vϫ2A@1냘0R2xeX<3m0ģ4Z*[8g$;ha~6=p=[x#+vFPR %%ǼH&YNRF1 xa?&|J v#"P0w KώJ) ^XWkirdT2׳W^4Hkn! k4o="HKpU4U hǶR[ʛ?#xnmA2GPWr=7"];Z~HktjZڗI>=PpBg`PI]kA[kAyo^M9NI$Uup t%Wyf#ɦ%'O!Ԋz̙|Czq:UhH$oĞ cXNL:4E\*,3 `NS1@5|bPA ^]7x#C!Zrf^ ?m@Aij?/@ĸg~aׁϧΊ=.гXC lυzԠO+!5vGQ *=uv&GbRnM%wa gEO"gJƿ۹E4kli.?3D?} ^_3pj|6FbM8P!ŘzUi/g)q軐ƞb2HEB%o#'VhB!z{9ˋo^>s;{{