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Torrent Details For "Udemy - Design Patterns in C# and NET"

Udemy - Design Patterns in C# and NET

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Name:Udemy - Design Patterns in C# and NET
Description:


Description

This course provides a comprehensive overview of Design Patterns in C# and .NET from a practical perspective. This course in particular covers patterns with the use of:

   The latest versions of C# and the .NET framework
   Use of modern programming approaches: dependency injection, reactive programming and more
   Use of modern developer tools such as ReSharper
   Discussions of pattern variations and alternative approaches

This course provides an overview of all the Gang of Four (GoF) design patterns as outlined in their seminal book, together with modern-day variations, adjustments, discussions of intrinsic use of patterns in the language.

What are Design Patterns?

Design Patterns are reusable solutions to common programming problems. They were popularized with the 1994 book Design Patterns: Elements of Reusable Object-Oriented Software by Erich Gamma, John Vlissides, Ralph Johnson and Richard Helm (who are commonly known as a Gang of Four, hence the GoF acronym).

The original book was written using C++ and Smalltalk as examples, but since then, design patterns have been adapted to every programming language imaginable: C#, Java, PHP and even programming languages that aren’t strictly object-oriented, such as JavaScript.

The appeal of design patterns is immortal: we see them in libraries, some of them are intrinsic in programming languages, and you probably use them on a daily basis even if you don’t realize they are there.

What Patterns Does This Course Cover?

This course covers all the GoF design patterns. In fact, here’s the full list of what is covered:

   SOLID Design Principles: Single Responsibility Principle, Open-Closed Principle, Liskov Substitution Principle, Interface Segregation Principle and Dependency Inversion Principle
   Creational Design Patterns: Builder, Factories (Factory Method and Abstract Factory), Prototype and Singleton
   Structrural Design Patterns: Adapter, Bridge, Composite, Decorator, Façade, Flyweight and Proxy
   Behavioral Design Patterns: Chain of Responsibility, Command, Interpreter, Iterator, Mediator, Memento, Null Object, Observer, State, Strategy, Template Method and Visitor

Who Is the Course For?

This course is for .NET/C# developers who want to see not just textbook examples of design patterns, but also the different variations and tricks that can be applied to implement design patterns in a modern way. For example, the introduction of the DLR allows us to use an ImpromptuObject, so that our DynamicObject exposes any interface we desire. This allows for dynamic programming, and many design patterns are presented in terms of their static and DLR-based variations.

Presentation Style

This course is presented as a (very large) series of live demonstrations being done in Microsoft Visual Studio. Most demos are single-file, so you can download the file attached to the lesson and run it in Visual Studio, Visual Studio Code, Rider or another IDE of your choice.

This course does not use UML class diagrams; all of demos are live coding. I use Visual Studio, various NuGet packages, R# unit test runner and even dotMemoryUnit.
Who this course is for:

   Beginner and experienced developers
   Anyone interested in design patterns

Requirements

   Good understanding of C#
   Familiarity with latest C# features
   Good understanding of object-oriented design principles

Last updated 10/2018
YouTube Video:
Category:Tutorials
Language:English  English
Total Size:1.64 GB
Info Hash:718A316506317439C4449C24E2295630BCCB9AFB
Added By:tutsgalaxy Verified Uploader
Date Added:2019-02-02 00:23:27
Torrent Status:Torrent Verified


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