_NAME_: | Foundations of Game Engine Development, Volume 2 Rendering - (BookRAR) |
Description: Description This second volume in the Foundations of Game Engine Development series explores the vast subject of real-time rendering in modern game engines. The book provides a detailed introduction to color science, world structure, projections, shaders, lighting, shadows, fog, and visibility methods. This is followed by extensive discussions of a variety of advanced rendering techniques that include volumetric effects, atmospheric shadowing, ambient occlusion, motion blur, and isosurface extraction. Emphasis is placed on practical implementation, and code is included. Book Details Language: English Published: 2019 ISBN: 0985811757 Format: PDF | |
YouTube Video: | |
Catégorie: | Books |
Langue : | Aucune/N/D |
Taille totale: | 20.94 MB |
Info Hash: | E1E4527B2430499F1877991E7B10E63E30E79F1D |
Ajouté par: | bookrar |
Date: | 2021-05-25 00:22:33 |
Statut Torrent: | Torrent Verified |
évaluations: | Not Yet Rated (Log in to rate it) |
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